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Showing posts with label microdisplay. Show all posts
Showing posts with label microdisplay. Show all posts

Sunday, September 1, 2013

Technology: Oculus Rift – a New Virtual Reality Viewing Accessory- Stareyes Galaxy Reporting…


Oculus Rift is a new virtual reality (VR) viewing accessory that is designed to give VR gamers a new level of user experience. 

The device development was initially financed by Kickstarter, and demonstrator units are now available for developers, together with a software development kit (SDK). Linden Lab is looking into porting this VR experience to Second Life © (SL) users, but there is still a way to go before we can expect the first avatars to enter SL using an Oculus Rift viewer. Stareyes Galaxy had the opportunity to test the demonstrator.

The technology behind the Oculus Rift is quite straightforward. It uses a 6” liquid-crystal display (LCD) and enlarging optics for both eyes. A personal computer (PC) is used to send the viewable content to the display. The user then sees a stereoscopic view of the VR content, as both eyes get their own view, separated by the perspective. The optics focus on the display surface itself, but the perspective seems to be set in infinity. The rendering for the display is done by means of the software, for each eye separately. The viewer uses the same content that is rendered on the PC screen.

 
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