Keeping You Up To Speed.

Be Involved In The SL Community

Awareness is Key to Positive Change.

Explore Your Options

Get your REAL experience points HERE!.


The Possibilities are Endless.

Find Your Inner Peace

Ground Yourself and Discover New Things

SLE Ticker

18 Years and counting...Got SL News? Get it Published! Contact Lanai Jarrico at
Showing posts with label Huckleberry Hax. Show all posts
Showing posts with label Huckleberry Hax. Show all posts

Sunday, January 8, 2023


SecondLife is a Virtual World, created entirely by its residents.  Some residents express their creativity by building lands and homes; others by creating clothing designs and fashions that rival anything found on the runways of Milan.  Still, others express their creativity through interpersonal relationships or images, or music.  

Every once in a long while, someone comes along who combines all those forms of creativity into a full-length motion picture that rivals many of the animated feature films to come out of Hollywood.

My guest today is SL-renowned author and filmmaker, Huckleberry Hax.  I caught up with Mr. Hax at his home, where he graciously agreed to share with our SL Enquirer audience a behind-the-scenes look into the making of his second full-length feature film, WAARHEID. 

Josh (Thomas1 Bellic) JB: What made you decide to make a movie in SL

Huckleberry Hax (HH):  WAARHEID is actually my second feature-length movie. I released my first - STÖMOL - in July 2020 and it went on to come second place in the SUPERNOVA digital animation film festival. There was a bit of a twist ending to that movie and quite a few people asked me for a sequel. I wasn't planning on creating one initially, but I quickly changed my mind. The broader answer to your question, though, is that I love creating stories. I've written a number of novels set in Second Life, so a movie that used it as a platform for animation seemed like a great idea to me. Also, I'd been playing around with virtual photography for a number of years and wanted to see if I could apply what I'd learned through that to a movie format.

JB: Without giving too much away, what is WAARHEID about?

HH:   WAARHEID's a science fiction movie set in a time when the climate has collapsed, and knowledge and information is tightly controlled by the ruling conglomerate government. One of the mechanisms for this control is through 'official history' - a fiction created by the Cong to obscure from people the reality of what has happened to the planet. In the previous movie, a guy called Epi Stömol snatched a couple of young coders who were able to access old media files rendered obsolete by the Cong's 'digital hygiene' policy. He also betrayed Erika Janssen AKA Waarheid - the 'Truth Hunter.' Now she wants her revenge.

JB:Interesting premise for a movie.  I can’t wait to read the novel. ☺  So tell us, how long did this project take?

HH:We started filming in August 2020 and the final touches were made to the film about a week before release in December 2022 - so, 28 months all in.

JB: Who were some of your chief collaborators in this project?

HH: I was assisted throughout by Caitlin Tobias, my assistant director. She also plays the main character of Waarheid. The movie co-stars AvaJean Westland, who played Totuus - a hacker for an underground history movement. My other actors included Strawberry Singh, Ylva, Boudicca Amat, Lydia Lindemann, and Mich Michabo. The movie also features original music from my long-term RL buddy, G J Hicks. My friend, Dizi, designed three of the avatars in the movie (Epi Stömol, Belletristik, and the 'Rachel' avatar she uses for her own brief role). Then there's a huge list of other people, including short parts, movie extras, and the sim/installation owners who made their spaces available to me to film in. And let's not forget all the content creators whose content was used in some way - that list would be endless!

JB: I guess that list would be pretty lengthy at that.  Making a Full-length Movie is quite an undertaking.   Have you, or any of your crew, had experience in the Film industry before this project?

HH: AvaJean is an actor in RL who's had many TV roles, but other than that no. The main thing I bring to this is my history of storytelling and, um, watching movies!

JB: Do you have another movie in mind?  A Sequel, perhaps?

HH:    There are no plans for a sequel to WAARHEID at the moment, no. I do have a new machinima project in mind that I hope to start work on later this year, though it will be a mini-series rather than a movie. I want to try out something different!

JB: What an amazingly complex project, requiring graphic artists, voice actors, multiple characters, scriptwriters, Recording artists, the whole bit.  How were you able to assemble such a diverse crew of specialists to help produce this Movie?

HH: Mostly these are friends of mine in my SL and RL. It's really just a question of getting to know people's strengths and talents, how they might be used (for example, what roles they might be suited to) and what comfort zones they might be nudged just a little outside of where needed. For the role of Totuus, we needed someone new so I put out a casting call on my blog back in May 2021 and we were delighted to audition AvaJean and then offer the role to her.

JB: Did you receive any support or assistance from Linden Labs on this project?

HH: Yes. Lindens were really happy with the movie when I showed them a preview copy back in October last year. They offered to host an inworld premiere at the Film Threat cinema, which was attended by over 100 people on 15 December - it was an amazing evening! They also did a lot of promotion of the film, including via their social media and an episode of LabGab where Cait, AvaJean, and I were interviewed by Strawberry.

JB: Interesting the parallels between Inversum, and SecondLife, especially when the protagonist was explaining why people would want to spend time there.  I like how you addressed what motivates people to visit Inversum…and as a parallel, SecondLife.

HH: And to some extent some of the things being said more broadly about the 'metaverse' in the present mainstream discourse. Though I was less trying to make any sort of specific statement about virtual worlds per se than I was using the Inversum as a metaphor for the narratives and mistruths we're sold by both government and big corporations (hence the 'government' of this world being a 'conglomerate' - it's a commercial organization taking on a governing role). An important tactic that one of the Cong characters in the movie uses to try to persuade Waarheid that his version of history is the more useful one is to claim that it will benefit the poor and the downtrodden - it's a common narrative element that gets wheeled out just before every election (and yet, somehow, after all these claims and promises, we still have people living in poverty...).

JB: You make an excellent point there.  So…What’s Next?  You mentioned a mini-series earlier. What future projects can we see coming from your team of creative minds?  

HH: My next project will be a five or six-part mini-series set in a hotel during the first UK lockdown - a murder mystery, in fact! SciFi will always be my first love (and SL is an amazing place to create SciFi machinima) but I want to try something different now that comes with its own set of new challenges.

Oh, and I also have a new novel coming out early this year - it's called 'Love is a Corrupted Data Stream' and this one *is* a SciFi story. It's set in a virtual world called Pink Dawn, where people upload their brain scans after they die in real life. I've been working on this novel on and off now for a little over two years, so I'm eager to get it finished and out there!

JB: Is there anything else you would like to share with our SL Enquirer readers?

HH: Certainly.   For more information on this, and other projects we are working on, be sure and check out the following links:

People can watch the movie from this web page:





So there ya have it folks. Huckleberry and company have really created something amazing here.  Do yourself a favor and check it out for yourself.  The movie is completely free to view. And stay tuned to the next amazing product to be coming soon to an SL Theater near you.

And tell ‘em Josh sent ya.

Be there.  Aloha!


Monday, May 15, 2017

Second Time Around by Lacy Muircastle...

It’s finally done…  This manuscript took a long time to come to fruition but I’ve enjoyed the journey immensely, and I have Lanai Jarrico, she of the SL Enquirer, to thank for its existence.  

Out of curiosity, I joined Second Life, which was back in 2008.  What a mind bend it was.  The learning curve was incredible and coming to terms with the technical aspects of just moving around never mind making the avatar look halfway presentable was daunting.  But I persevered and with time things began to fall into place.

But now what?  I decided that if I were to remain in Second Life that I needed to do something constructive.  In Second Life you can do what you want, be what you want and as a creative platform, the options are many and varied. In 2000 I’d dabbled with the idea of writing, but I filed it away and didn’t think about it again till early 2009.  I’d come across several virtual publications in SL and decided that’s what I wanted to do.  Write.

I applied to two virtual newspapers, one of which I never heard back from and which subsequently closed and the other was the SL Enquirer.  Lanai Jarrico, the CEO, and publisher of SLE gave me a chance and now here I am.  She became a good friend and I will forever be in her debt.  Persia Bravin, another colleague at the SL Enquirer, showed me the ropes and with her encouragement, I was on my way.   

Lanai Jarrico
Back in real life, I came to the conclusion that I’d like to write a book.  Apparently, we all have one in us…  I took an online writing course offered by Get Smarter and facilitated by UCT lecturer Dr Ron Irwin.  Second Time Around was born.  My first draft was, well let’s just say not awfully good and I obviously needed to learn a whole lot more about the craft of writing.  Who knew just how difficult it was to write.

I rewrote my manuscript, several times... and along the way, I connected with All About Writing, run by Richard Beynon and Dr Jo-Anne Richards.  They coached and mentored me, and the final version of the book is the result of that collaboration.

To my friends, Persia, Maxes, Mal, Peny, Dallin, Nigal, Lowell, Craig, Giancarlo and IrishGent amongst others, thank you for being part of my journey.   And to all those avatars I’ve had the honour of interviewing over the years, I have enough material to write several Second Life related books…

Huckleberry Hax
A big thank you goes to Huckleberry Hax for allowing his character, Definitely Thursday, to have a cameo role in this book.  Definitely Thursday is one of the main protagonists from the Second Life based AFK series written by Huckleberry Hax.



Last but not least, thank you to Linden Lab for providing the platform for creativity in a virtual environment and to Philip Rosedale for coming up with the concept in the first place.

Second Time Around by Lacy Muircastle

A 21st Century romance in which virtual life intertwines with real life

Sheridan King had it all and then she didn’t.  Her trust in men irrevocably shattered, or so she thought.

Luke Ashton, accomplished Ad man and artist, surfer and ladies’ man.  His pain and distrust of women run deep.

Having a Second Life© complicates matters even further.  What is real and what is imagined?

Josh Magic and Callista Hancroft

Second Time Around is available on Kindle by Amazon.

Tuesday, June 23, 2015

What SL Means to Me - Lacy Muircastle reporting ...

On 16th June, Xiola Linden and Torley Linden  posted Youtube videos where they discuss what Second Life means to them.  I am aware that several other notable SL residents have been approached for their take on what SL means to them and they too have responded with video contributions.

Friday, April 17, 2015

Second Life is a place we visit (2015) by Huckleberry Hax - Lacy Muircastle reporting ....

“For some of us, our experiences in SL serve as a catalyst, an awakening, a leap in our level of personal consciousness which then needs to be fed into our real lives if its ultimate purpose is to be fulfilled.  For some, SL is a respite, a place to just pause and get our breath back.  For some, it is a playground, a chance to experiment with being something different.  For some of us, it is all of these things together.”
Huckleberry Hax has been writing about the virtual world of Second Life® for eight years.  This volume collects together 42 of these articles, including his monthly column for over two years at the celebrated AVENUE SL lifestyle magazine.
Get it for your Kindle – for your mobile device, or read it for free on Issuu now. When you’re finished, leave a review on the Amazon listing!

Monday, June 24, 2013

The Ebb and Flow of Second Life - Lacy Muircastle reporting ....

As the dust settles on SLB 10, I thought I would reflect on what has been an outstanding week of celebration and which has highlighted the fact that Second Life is in pretty good shape despite what the naysayers have had to say.

The exhibits on display were phenomenal, and the amount of time and effort put into the multitude of stands was clear for all to see.  Granted there was drama around some of the exhibits, particularly the one by Bryn Oh - but hey this is SL and there is always a bit of drama going on somewhere.  Nevertheless the creativity and enthusiasm of some of our fellow residents is truly mind boggling and quite honestly you should never be able to say you are bored in SL , as the opportunities for things to do seem endless.