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Showing posts with label Firestorm. Show all posts
Showing posts with label Firestorm. Show all posts

Wednesday, July 26, 2017

Second Life - Active Full Viewers - Camury Reporting...




All Second Life users are aware of the official Second Life Viewer, available on the main Second Life Downloads page. However, many Second Life developers, outside of Linden Lab, offer custom Second Life viewers. While Linden Lab does not support third-party viewers, many users choose to use these alternative viewers.

Second Life Viewer official:

What's important to know is that Linden Lab provides a Third-Party Viewer Policy to promote a positive and predictable experience for all Second Life Residents.

Down below you will see a listing of Third-Party viewers created by developers who have certified that they comply with the Third-Party Viewer Policy.



Viewer - Alchemy
An experimental Second Life™ viewer striving to be at the forefront of stability, performance, and technological advancement in the open-source metaverse viewer field. 

Platforms: Windows, MacOS, Linux.
URL:
https://www.alchemyviewer.org/

Viewer - Black Dragon
The primary goal of Black Dragon is to enhance and refine the visuals of Second Life as well as having unique design approaches and features.      
     



Viewer - Firestorm
The next generation viewer from The Phoenix Firestorm Project, Firestorm is based on the LL V3 LGPL code and offers extensive interface customizability including V1 skin options, feature and option rich with 24/7 support. 

Platforms: Windows, MacOS, Linux
URL:
http://www.firestormviewer.org/

Viewer - Kokua
Kokua is an open source viewer for Second Life and OpenSim-based virtual worlds. The goal of Kokua is to improve the user interface and usability of the viewer through community involvement, thoughtful design, modern development methods, and a pro-change atmosphere.

Platforms: Windows, MacOS, Linux, Linux 64bit
URL:
http://blog.kokuaviewer.org/



Viewer - Catznip
Catznip aims to refine and reinvent your window into Second Life. Our focus is stability, usability, privacy and plenty of new original home grown features. It's about taking a fresh look at things and attempting to do them better. Catznip is the development viewer for the alternative implementation of the RLV specification. RLVa goes from Catznip into many other TPVs including Firestorm and Phoenix. This is especially useful for script developers as Catznip represents the future of RLVa often months ahead of the mainstream.


Viewer - Restrained Love
The RLV enhances your experience when you use it in conjunction with RLV-compatible objects, which are very common on the SL grid now. It is primarily intended to be used by BDSM fans with BDSM oriented objects in-world, which can restrict the user from detaching items, receiving IMs, hearing chat, teleporting, etc. It can also be useful for totally PG purposes, such as forcing to teleport somewhere (facilitating transport networks), changing the Windlight settings through scripts (helping sim owners), preventing from teleporting out of a maze, etc.


Viewer - Singularity
Singularity strives to combine the beloved look and feel of Viewer 1.23 with the latest and greatest of available technology, and to stay compatible with future Second Life changes and features.       
   
Platforms: Windows, Linux
URL:
http://www.singularityviewer.org/


The user should be wary of third-party viewers who have declined to self-certify compliance with Linden Lab policies or have been turned down for non-compliance with policies.
Other viewers such as Exodus, Imprudence and UkanDo have not been updated recently enough to be considered fully compatible with current Second Life services. Depending on their use, they may or may not meet your needs.


All viewers described above are projects that are regularly updated to track new developments in the Linden Lab viewer and implement a complete graphical environment. So, if you want to take advantage of all aspects of full viewer functionality, choose one of the viewers listed above and enjoy!

Saturday, December 12, 2015

A return to community building - Lacy Muircastle reporting ...


Linden Lab’s announcement that it was developing a new virtual world platform caused a huge fracas.  Now that the dust has settled somewhat and Project Sansar has gone into beta, they would it seems, have reapplied themselves to keeping Second Life alive and well, and gasp, have actively created new programmes to rejuvenate the community and retain new residents.

Originally when new residents joined SL they would go through a community gateway. A Community Gateway (CG) was a starting point for new residents of SL which was not maintained by Linden Lab, but by an established community in SL. These gateways offered their own orientation path to give Residents an easy start, providing them with assistance and hands-on support in getting started in SL.

The programme was discontinued in August 2010, with the Lab citing several reasons for doing so, including issues around scalability and management oversight, together with question marks around the overall effectiveness of the programme.

There were, however, repeated calls from within the community for the Lab to bring the programme back, but they were a little distracted by their other projects to heed these calls.
But now Linden Lab has Second Life back on its radar.  At the recently launched Chat Lab*, the Gateway Programme question was raised …

“So, the Gateway Programme is of significant interest to us, because again … we want to make it possible for creators to attract their own audiences. We are in the testing phase … Laws, and all kinds of things have changed since we had gateways way back in the day, and it comes to who can collect what information, and what information can be stored where – so we have to get those pieces right. So the team has been working on it for quite a while, and we’re also going to make some improvements to the API so we can have a better experience for the Gateway Programme.
Obviously, we want to work first with people who are likely to be able to bring-in meaningful numbers of audiences. There’s no point in us having to manage thousands of gateway programmes that each bring in one user a week. So we want to clearly work with people who have the capacity and know-how to be able to attract meaningful numbers of users.”

The new programme is therefore designed to allow communities and groups to bring users into Second Life, present them with help and support in getting started, much like the original Gateway Programme.   The intention is to offer new residents interests and activities to keep them engaged with the platform. These gateways will include web pages to attract new users to them, this will include a registration API to allow those users to sign-up to SL and create an account without necessarily having to go through the central registration process at secondlife.com.   In addition, those running the gateway can provide dedicated links for downloading a viewer (official or TPV).

Enter the Phoenix Firestorm team, who are all about enhancing the user experienceIn a previous interview with Jessica Lyon, founder and boss lady of Phoenix Firestorm, I asked her what their rationale was in getting involved with The Gateway Programme -

She said “To improve the user experience… Perhaps not as much lately, but historically I’ve always felt LL never had a good grasp on what this product “Second Life” really is or how to market it. Let’s face it, SL is not an easy thing to pin down or describe to outsiders without writing a book because it really is so many different things to so many different people. When LL approached me a few months ago with the prospect of opening a gateway, I couldn’t help but feel I was being offered the spare keys to the bus that picks up new riders. Finally, I’ve been given the chance to try my hand at drawing in new users to Second Life, which could potentially be what makes the biggest difference, even more than the viewer itself. But what a challenge this would be, and if we’re to do it, we’re going to do it right.  What keeps you in Second Life is different for each and every person, so a successful first-time experience is going to have to have a bit of everything, or at least the most common things. So with six regions, we’re trying to incorporate a little taste of as many things we can in hopes that new users will find that unique thing that ties them into SL. But while we’ve got a large gateway with so many different activities, there is nothing to really encourage them to try such things. Humans are goal oriented, and MadPea is renowned for their ability to create addictive, immersive games and activities in SL, so it only make sense to me that they will bring a lot of value to new user retention. We’re really excited to have MadPea on board with this.”

The result is that the Firestorm Gateway comprises six regions in total, including the original Firestorm Support region, which has been re-purposed to fit with the Gateway approach. Jessica said “One of the new regions is a Firestorm Orientation for new sign ups only.  It’s similar to our original orientation island.”

The rest of the regions offer an assortment of facilities and activities intended to help new users get better acquainted with Second Life, using the viewer, and participating in some of the activities they can find during their in-world travels. A staffed support area provides practical help and support, for example, while users can also enjoy activities such as jet skis, sailing, boating, and flying within the regions, or try their hand at a scuba diving adventure.There’s also an amphitheatre which will be used for events focused on new users, viewer Q&A sessions and the like. The social areas around the island offer new users the opportunity to relax and meet with established SL users.




As part of Firestorms Gateway initiative they are collaborating with Canary Beck.  She is inviting all SL residents to share their photos with Firestorm this weekend to promote Second Life.
“Fancy yourself a good Second Life photographer? Do your pictures make Second Life look as amazing as it can be? A little while ago I asked you if you’d help promote Second Life. Well, this is your first chance to do it this weekend!


I’m looking for a select number of SL photographers to share their photos for me to use on the new user landing pages I’m making for the Firestorm Gateway Project. In return, I’ll showcase the chosen works on the Firestorm blog and its social media properties, with links back to your photo online. That’s a big deal because the Firestorm blog has over 80,000+ subscribers.”

Follow the link for more information on where and how to post your photos -


http://www.canarybeck.com/2015/12/11/share-you-photos-this-weekend-to-promote-second-life/

People yearn for a return to community, seeking a sense of connection with others and that essentially is what Second Life offers.  Linden Lab appears to have finally taken cognisance of this fact.  Now it’s our turn to participate in the rejuvenation of Second Life, let’s start with our photos, and show the Firestorm team our enthusiastic support of their community gateway endeavour.


*Chat Lab - “an opportunity for you to ask Lindens your questions during a live taping that is recorded and archived for everyone to view.”  The first Lab Chat was held on November 19th, at the Linden Endowment for the Arts Theatre – with guest Ebbe Altberg, CEO of Linden Lab.

Saturday, August 1, 2015

Windows 10 and Second Life: A Match Made In Heaven? - Mackenzie Abbot Reporting

As you may or may not know from reading my personal blogs, I’ve been testing out Windows 10 after it downloaded on Thursday, the 30th of August (a day after it said it would).
So far, everything is still hunky dorey in my computing life.  My experience with Second Life hasn’t changed.  I’m still busy beavering away at the Second Life Enquirer, chasing up and writing articles and trying to keep Lanai sober enough to pay me for past work.  A lot of people have been a bit weary about upgrading to WX (as I like to call it) for a variety of reasons; in my experience, a lot of this stems around “will it work with my hardware?”, “Will it work with my drivers or will i need new ones?” and, of course “Will it work with SL?”
In my case, the answers are “yes, yes it’ll work with your existing setup and yes again” in that order.
I’ve tested it out on several viewers, including Firestorm (See video below), Catznip and Linden Labs own viewer and they all work as they should with no noticeable difference.

Video Player Another big concern, particularly among the DJ circles, is “Will SAM Broadcaster work on it?”
Well there have been cries of “NOOOO! it doesn't work on Windows 10! Windows 10 sucks ass!!!”
The reason behind this is the use of cracked or nulled versions of SAM.  Unless you have a legitimate copy with a legitimate serial, you’re going to run into problems.  I’m not going to judge or preach about piracy having used cracked copies myself until last Christmas, when my other half bought me a legit copy.  Again, in my experience, version 2014.7 works absolutely fine (see image below)
ScreenHunter_03 Aug. 01 16.49

Since upgrading to WX, I’ve noticed a few improvements in speed (unusual considering i have an i3 core processor and 10GB of RAM).  Things open a lot quicker and run smoother.  I’ve also noticed the distinct lack of “xxx has stopped responding” messages which, as I’m sure you’ll agree, is a huge plus.  However, there is something I can’t quite work out.  The audio from my USB headphones seem’s clearer, despite no changes to the driver itself.
But, by far, the biggest surprise for me was the speed of Microsoft Edge, the replacement for Internet Explorer.  By golly, that bitch moves!  It equals the speed of loading the BBC News website (http://bbc.co.uk/news) by milliseconds, there really is very little noticeable difference.  It’s like “POW!” and the website has loaded.  Microsoft seem to have finally come screaming into the 21ts century and developed the ideal Internet Explorer which is fast, slimmed down and instantly likeable to Chrome heathens like myself; something they should have done maybe 5 years ago.  Downloads now compare to Chrome in speed as well, downloading in seconds rather than days.
This article is by no means definitive and thorough, as you can see i’ve not even scratched the surface, but after all the kerfuffle of Windows 8 then 8.1, MS seem to have, at last, rejoined the world of enjoyable computing.  If you’re still unsure, back up your current setup, upgrade to WX (hey, it’s free after all) and then have a play.  Don’t like it?  Roll it back.  MS make this very easy to do and will still respect you in the morning.  You really do have nothing to lose except a few hours.
And it can’t be that bad surely?

Wednesday, July 30, 2014

Poll - Do We Need a Legal System in SL?

April Fools...in July?!!

Last week, Second Life Avatar, Holger Gilruth, posted an article on his blog, which stated that the Firestorm Viewer was going to be banned from Second Life. The reason he gave for the supposed blocking of the viewer is "creators of the Firestorm Viewer has stolen thousands of Login details with his products the firestorm viewer".

Of course this story was without any facts and was completely false. The story also drew a response from the Firestorm Project Manager, Jessica Lyon:


Monday, May 27, 2013

TECHNOLOGY: Feature Phoenix Viewer New Update- Jessi2009 Warrol Reporting…




The new release of Firestorm has not been without its fans or its critics. The critics have even gotten to Firestorm project manager, Jessica Lyon, who took to the official Firestorm blog this week to voice her frustration at the criticism of the latest Firestorm release. 



I currently use Firestorm as one of my main Second Life viewers, Singularity being the other one that I use frequently.  In the latest release, Firestorm added many features.  The biggest one was the ability to render avatars using the new Server Side Baking process, which will replace the old HTTP way to render avatars.  Server Side Baking is part of the Linden Lab’s Project Shining, which is aimed at improving avatars and object streaming speeds.

In addition to incorporating this major change, Firestorm also has the ability to back up and restore your viewer settings, which is a very helpful command to have, when your computer dies and you have to reinstall Firestorm and you cannot remember all of those special settings. The Firestorm team has also included a more streamlined and easier way to customize some of your favorite viewer settings, by creating a Quick Preferences panel:

Wednesday, November 7, 2012

SLBR News: Update Coming Soon for Phoenix Firestorm! - InKline Media reporting....




SLBR’s techies get their brains around the new Firestorm updates, recently announced on their site. They include some of the following.
Breakdown by Sachiko Cheng
An about land floater: Floaters are menus that when opened shrink to their smallest size. This saves space and saves screen real estate, but it also means you are not able to resize the window. This is already in place for features such as the environment and sun settings.
The ability to save and store custom camera positions.

Read the full story here

Friday, September 7, 2012

William Weaver's New Phototools For Firestorm 4 - Jaded Exonar Reporting...

 
 


 
Second Life © has long been recognised as a unique platform for artistic enterprise and development, and now William Weaver (Paperwork Resident) has developed a photographic tool to enhance its visual capabilities...


 
 
 
 
 
 

 
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