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18 Years and counting...Got SL News? Get it Published! Contact Lanai Jarrico at lanaijarrico@gmail.com

Wednesday, July 25, 2018

New Release: KiX Rattan Collection and Half Price Offer



Ready for a stylish addition to your outdoor space?  Here comes The KiX Rattan Collection and shush,  here's a secret:  Group members can grab this collection or any of it's pieces for half price between Friday 27th July and 3rd August. (small join fee applies)

Buying the complete collection does make you huge savings compared to purchasing individual items PLUS the half price deal on top!  I think the summer heat has affected our heads.  Available in PG or Adult options with a lesbian sofa version coming soon,  your deck, patio, or conservatory will be transformed!

The collection :
Rattan Sofa - texture change, 5LI, Mod/Copy - Adult or PG
Rattan Armchair - texture change, 5 LI, Mod/Copy - Adult or PG
Rattan Couples Seat - texture change, 3 LI, Mod/Copy - Adult or PG
Rattan Single Seat - texture change, 5 LI, Mod/Copy - Adult or PG
Rattan Table - Rezzing Props, 2 LI, Mod/Copy
Rattan Fire Bowl - On/off menu, 2 LI, Mod/Copy
Rattan Planter - 4 LI, Mod/Copy
Texture Change Cushion Set #1 - 1 LI, Mod/Copy

Monday, July 23, 2018

Role-play & Achievements Drive Play in the beYou World Shiny Blackheart reporting







The life simulation game,The Sims, is one of the mot successful video game franchises series of all time. No one might have predicted this at the start of the games creation. Designer Will Wright had conceived the game while recovering from the trauma of losing his home to fire and using the construction of a “virtual dollhouse” to rebuild his life while also creating a new home in the physical realm. A game without winners or losers, driven by an AI built on an armature of Maslow’s hierarchy of needs and Hamden Turner’s mind maps, role playing life in the digital universe has been a great success and it should be no surprise that in the world’s largest virtual community, Second Life, a game within the game called beYOU World help players strive for life’s big and little achievements, giving them a sense of accomplishment.

After months of brainstorming in 2013 Brianna Altneu, Moxie Polano and a few other community members like Gunner Walker, Forda Fairlane wanted to begin this “game within the grid of second life.”



Brianna Altneu and Moxie Polano are the founders of beYOU World but the team has had a few different members as the beYOU project developed.They say they have the “perfect team” currently: Moxie Polano (art, design, game play and 3-D Mesh), Brianna Altneu (in-world scripting, game development, art) Treon Bikcin (backend developer/web design and in-world communications and scripting) and Denis Tristan (3-D Mesh Art wizard and animations guru).

The game is very complex and the team took over a year testing in a beta version and adding things as the process unfolded. The developers explained, “The game will always be released in steps as its real-life based ideas, so it’s never ending and always changing in natural order.  There will always be more stages and things to add like professions, new quests, crafting supply's, recipes for cooking in the kitchen, farming crops and more and more!”


When asked what is the core mission that drives all this effort founders sayIn beYou you can be me, be you, or be virtually anything or anybody you want. The beYou team realizes that everyday real life can be overwhelming and hard at times. Some of us may have disabilities that hold us back from things we would love to do in the real life. Some don't have real families or friends to even interact with. Regardless of your RL situations, our main goal is to provide players just that and to make it fun and entertaining. We want to give the players a game where they can feel like they are apart of a family and community that care for each other. Community, it’s what brings people together.  Players can also choose from out many professions available. Perhaps be a Doctor, Lawyer, Farmer, or even a Chef. All of these professions are geared with the end goal of personal accomplishment.”



“The goal is to create a community based economy that grows from different professions that are interconnected between each other.  This progression acts just like real life progression, which takes the time and drive, depending on the level of role play you wish to involve. You make it your life to enjoy and fulfill as you wish.”

The game begins with retrieving the role-playing HUD system, found and purchased for free in the SL marketplace, and creating an account. Of course a player must agree to the terms of service, and should read them because like in any community not understanding them or abiding by guide, can get you exiled.  A note card with account creation instructions is delivered along with the HUD.

“The HUD isn't the main focus of the game. Although you do need it to interact with beYou World and it will show a player their personal stats. It's just one part of the whole system. [The beYOU website is] more important because the game is based on assets you hold in your beYou account.” the founders explained. The website, http://www.beyouworld.comis a crucial part of the gaming experience.




Some information in the registration process like your account key and legacy name are set-up automatically but then you will choose some attributes that begin to create your game experience. Is your player a teen, adult or child, male or female are the first few choices.A player who wants to be the best furry lawyer in SL for example is also available; just select the option from human, vampire, furry, or supernatural as per your preference from the race selections.

Once registration is complete just login and make sure you have the beYOU HUD and your beWorld meter.

The meter tells the player their stats in the categories: Hygiene, Energy, Reputation, Social, Wellness, Mana, Mood, and Dedication. As soon as game play commences the player’s 100% reading begins to diminish, as these stats require sustenance, care and skilled activity to sustain.

Skill Points are rewarded by wearing the HUD and being in world as well as game-play. As Skill points become available they can be allotted to seven different abilities: Charisma, Logic, Creativity, Spirituality, Fitness, Cooking, and Mechanical.

The community in beYOU world is very diverse and anyone who has watched the group chat of beYOU World will find a helpful community of administrators and players managing the beginning learning curve and strategizing their gameplay. Founders are encouraging helpfulness in the game because they claim the community is“still growing [and] we are seeing all kinds of different types of people from everywhere
beYou is a very versatile gaming environmentand gameplay is approached in different ways. Some players are role-playing the family unit, while others are happy totest their culinary skills and farm all on their own.




Founders saywhat makes beYOU different from other experiences in SL is “that there are no bounds to what can be added to this experience, you decide.  We will continue to provide the tools and content to enhance your experience by enhancing and expanding out he careers and game features as much as possible.”

When asked if beYOU is solely about the virtual experience or is it a RL educational tool as well the team says, “We think that with everything in SL there is a commitment from RL if you plan to progress in anything worthwhile and productive. Some people may make huge commitments to their careers in beYou because they can generate Lindens by selling their products to other customers. Others however might only use beYou in passing and stay clear from any RL time commitment.”






Visit the website for information and registration. In Second Life visit the beYOU City Hall to get started, explore careers. In the Learning Center you will find links to informative instructional videos or go direct to their beYOU World YouTube channel.



Additional Information: 
Group: beYOU World

Preferred contact: InWorld Ticket System


Spotlight Interview


Q. Shiny: How did beYou begin?

A. beYOU Founders: Back in 2013 Brianna Altneu, Moxie Polano and a few other community member like Gunner Walker, Forda Fairlane  come up with some ideas to make a game within the grid of second life. Moxie and Brianna had worked together on some other projects in world and become great friends. They enjoyed working together as well as shared the same rare work ethics. Although it took months playing with ideas even to begin a foundation, they come up with a game based on real life role-playing with achievements based on gameplay that gave the players a feeling of accomplishment.



Q. Shiny: When did the community launch? Did it go through stages?
A. beYOU Founders: We started testing with the community in a beta, and add things as we went. It took about a year in beta because the game is so complex. The game will always be released in steps as its Real life based ideas, so it’s never ending and always changing in natural order.  There will always be more stages and things to add like professions, new quest, crafting supply's, recipes for cooking in the kitchen, farming crops and more


Q. Shiny: Who are the founders? builders?
Brianna Altneu and Moxie Polano are the founders. Through the years there had been a few other team members but we found the perfect match for the current team that includes Moxie Polano (Art, design, game play and 3d Mesh), Brianna Altneu (In world scripting, game development, art and overall master), Treon Bikcin (Back End Developer/Web Design and in-world communications and scripting) and Denis Tristan (3d Mesh Art Wizard and animations guru).



Q. Shiny: Who designed the HUD?
A. beYOU Founders: Overall it was a collaborative team effort on the function of the Hud. Moxie Polano did the HUD design /art and Treon Bikcin did the scripting. The meter was designed by Denis Tristan and also scripted by Treon Bikcin.


Q. Shiny: What is beYou’s core mission and goal?

A. beYOU Founders: In beYou you can be me, be you, or be virtually anything or anybody you want.   The beYou team realizes that everyday real life can be overwhelming and hard at times. Some of us may have disabilities that hold us back from things we would love to do in the real Life. Some don't have real families or friends to even intervene with . Regardless of you RL situations, our main goal is to provide players just that and to make it fun and entertaining.  We want to give the players a game where they can feel like they are apart of a family and community that cares for each other.. Community..  it’s what brings people together.  Players can also choose from out many professions available. Perhaps be a Doctor,  Lawyer, Farmer, or even a Chef. All of these professions are geared with the end goal of personal accomplishment.


Q. Shiny: How would you describe the community? What makes it distinct from other experiences in SL?

A. beYOU Founders: We have a very diverse and helpful community. Because it is still growing we are seeing all kinds of different types of people from everywhere and  one common trait we like to push within our group is helpfulness. Users always help each other out with information they’ve gained over time. Of course, we also provide the community with experienced CSR’s as well as encourage player interaction to assist in anyway possible. beYou is so versatile, gameplay can be approached in several different ways.  For example, some people really enjoy role-playing the family unit, while others just want to cook and farm and keep to themselves and do their own thing. I think what makes it different from other experiences in SL is that there are no bounds to what can be added to this experience, you decide.  We will continue to provide the tools and content to enhance your experience by enhancing and expanding out he careers and game features as much as possible.




Q. Shiny: Is beYOU solely about the virtual experience or is an RL educational tool as well? Or both? How does that relationship work? What do you think users are looking for in the beYou Community?

A. beYOU Founders: We think that with everything in SL there is a commitment from RL if you plan to progress in anything worthwhile and productive. There are certainly some aspects of careers that allow for learning and may translate over to RL in some ways. Additionally these may not always translate over as people would expect. There is certainly a dichotomy to it. Some people may make huge commitments to their careers in beYou because they can generate Lindens by selling their products to other customers. Others however might only use beYou in passing and stay clear from any RL time commitment.


Q. Shiny: Why should other SL users join beYou in you opinion?
A. beYOU Founders: Not only is it fun and exciting but it can make them lindens. Players can create their own farmers markets and craft things to sell as each profession offers items that others professions may need in their business. It is a great way to meet other people and share common interests. We are always taking suggestions from our users on how to improve the game and the more people there are contributing the better the experience ends up being.


Q. Shiny: What I one of the greatest success stories, or interesting moments in beYou’s history you would like to share?
A. beYOU Founders: It’s difficult to pinpoint any specific success story to stand out from the rest, however we think it’s safe to say our biggest success story is getting beYou off the ground and running. The amount of work that goes into building and maintaining a successful role play system like this is huge, so huge it took years of development. We have managed to get to where we are now with a relatively small group of people actually grinding away behind the scenes so we are proud of our progress so far.




Q. Shiny: What are beYou’s current challenges?
A. beYOU Founders: Current Challenges is keeping up with the community's excitement. We have shared many things that will be added to the gaming system and they want them as soon as possible. It can be quite complex to add one thing even as small as a recipe let alone a new profession. The beYou team works diligently to provide more content on a regular basis to enrich the gaming experience.


Q. Shiny: What are beYou’s future goals and visions?
A. beYOU Founders: This game is so expandable so really the sky's the limit.  Plus we can't share all the secrets :) The goal is to create a community based economy that grows from different professions that are interconnected between each other.  This progression acts just like real life progression, which takes the time and drive, depending on the level of role play you wish to involve.   You make it your life to enjoy and fulfill as you wish.



Q. Shiny: Decribe the beYou HUD?Speak to its development and features. What do you want readers to know about the HUD?

A. beYOU Founders: The HUD isn't the main focus of the game. Although you do need it to interact with beYou and it will show a player their personal stats. It's just one part of the whole system. More important because the game is based on assets you hold in your beYou account , the website located at http://www.beyouworld.com/ is a crucial part of the gaming experience.





Q. Shiny: What are the important landmarks for beYOU? Where should people visit to learn more?

A. beYOU Founders: http://maps.secondlife.com/secondlife/beYou/112/151/30  is the landmark to our help area and learning center.



Q. Shiny: Are there any important upcoming events that you would like readers to know about?

A. beYOU Founders: We are heading into our one-year anniversary for going live. There aren’t any specific events that we are holding right now but one thing is for sure, we are expecting to make many more improvements and add more careers in year two. Expect for more beYou products and fun game additions to come out in the next few months.


Q. Shiny: Is there anything I haven’t asked and you want to share with readers? Any images?

A. beYOU Founders: We are continuously working on game content on daily basis to add to the already literally thousands of items already implemented into the game.  Each and every item is scripted to enhance the gaming experience of each and every player.  For example, living room suites, yoga mats, bedrooms, dinners, drinks and so much more.  beYou developers have introduced crafting items to expand each profession's productivity.  Every item for beYou is made to directly interact with the game HUD and enhance the RP experience or each and every player. And if you want to have a little laugh the team here at beYou has great humor, just start reading the back of some of the product labels and packaging as we do like to have a little fun as we work!!!


- Shiny Blackheart
digital artwork by Shiny Blackheart

Arrivals & Departures: A Tale of Two Journeys *Machinima*


ARRIVALS & DEPARTURES
, released on 22 July 2018, is a new machinima from CEH Productions – Caledonia Skytower of the Seanchai Library, Elrik Merlin of Radio Riel and Designing Worlds, and Honey Heart of Elite Equestrian. The 15-minute film, shot in Second Life®, is based on a short story written by Caledonia and originally recorded for Fantasy Faire Radio as part of the 10th Fantasy Faire, the annual SL-based fund-raiser for the American Cancer Society.

ARRIVALS & DEPARTURES was released on 22 July, 2018 and is available on YouTube, Vimeo, SLArtist.com and AView.TV.

Sunday, July 22, 2018

Low price, Luxurious look -Elopement Chapel



Knot Today wedding Chapel: a do-it-yourself wedding chapel. You're smart enough to do it yourself, why spend thousands for a venue you'll only use once? Why wait? We're ready now, are you?
When you want that special day to be perfect, but don't want to break the bank doing it, Knot Today is exactly what you are looking for. It features a beautiful chapel on wonderfully landscaped land with several photo opportunities and has one of the lowest prices of any automated wedding in Second Life.
While the Chapel is fully automated, your options aren't limited. Should you want to have your own officiant, or customize you wedding, Knot Today can accommodate you. The chapel has room for a large wedding party, but is also perfect for a small, intimate wedding. Outside the chapel you can find a room for the bride to get prepared and an area for the groom to relax and have a complimentary drink.
It's not complicated! Come, have a wedding and the go enjoy wedded life!

Esmiel Posthorn – Profiles, Emoting and Death by Cobra - Seersha Heart





            There are many colorful characters in SL.  All you need to do to find one is keep your head up, perv some profiles and listen to local when you can follow the conversations.  I was researching Emoting for Trouble Communicating n SL – Instant Messages [IMs] – A Complicated Process” when I discovered Esmiel Posthorn’s dormant blog.  I love his style of writing as well as how he puts together a story.  As I read more of his blog I knew I had to share some of his thoughts with more people.  In this article you will learn all about him, from his favorite murder weapon and first SL exploits with Xcite! to his thoughts on profiles.  I hope you enjoy our conversation, I think Esmiel is a kick!! 

Seersha Heart:Welcome Esmiel thank you so much for joining me today.  I have a lot of questions for you.  Tell me how did you
first come to be an SL resident?

EsmielPosthorn:  Hi Seersha, thanks for asking me along!  My RL boyfriend (now husband yay!) set up an account for some reason or other way back in maybe October or early November 2006. I had a look over his shoulder a few times and figured it seemed kinda fun, so I set up my own account. We hung out together for a while, but he stopped playing quickly - I don't think he found as many cool places or interesting friends here as I did. Since then I've fallen deeper and deeper down the rabbit hole..

Seersha Heart:Your writing has a real comedic frankness; can you share any stories of what you may have done as a newbie that make you cringe now?

EsmielPosthorn:  Oh dude. Awful clicky sex with Xcite parts - remember those? Can't believe I used to be a fan of those parts! Apart from that, just everything - how I looked, how I acted. Not knowing how to click properly so sitting on danceballs and that kinda thing.

Forgetting to attach my butt for a threesome so the guys had nothing to put their (BLEEP) in. Good times.

Falling in love too easily with random people. Happened a few times, it's easy to get carried away when you're presented with a perfect, masked representation of someone.

Being perfect myself didn't help much either when it came to people falling for me..


Seersha Heart: [/me picks myself off the floor where I laughed until I cried listening to Esmiel’s last answer] I may laugh myself to death before we finish Esmiel!  Do you think you will ever post to your blog again?

EsmielPosthorn: I've been reading back over it since you contacted me and it's been making me very nostalgic; I had some great times writing for that blog, but I think if I ever wrote again, it would be for a new one. There are so many blogs out there now, I wouldn't attempt to create one until I'd found a niche nobody else was writing about.

It would be good to shed the awkwardness of the past and do something fresh and interesting. But what to write about?
Who cares about personal stories and interests these days when everyone just wants fashion tips and pics of boobs?

Seersha Heart: [/me hides latest printouts of fashion tips and pics of boobs; clears throat] Profiles are fascinating and so personal.  Do you think perving profiles is an art form?  Share some of your observations about profiles in SL.

EsmielPosthorn:  Perving profiles may not be an art form, but I think writing them sure is. I've always made sure mine was up to date and relevant as much as possible. It's your way of saying to people "this is a taste of who I am.. do you want to know more?".. and if their answer is no, then your profile hasn't worked. Or maybe it has, if you don't like having people around..

I have noticed those that say something like "NO DRAMA PLZ" are often full of things that create drama, amusingly.
Something that always irked me was how people misconstrue Picks as pics.. it isn't just for your favourite photographs! Use them to tell us about cool places and people!

Seersha Heart:  I wonder, where do you think your creative flair for writing originates?  Have you studied writing, is it practice?  What makes your writing so damn compelling?

EsmielPosthorn:  I’ve always enjoyed writing, both at a creative level and more formal. I got high marks for essays and reports written in my high school history and English classes, and later when I studied physics at university, I learned to examine things critically and become more succinct and direct with everything I wrote.

My creative writing comes from a need to flesh out and describe the worlds I imagine in my head. Roleplay in SL is a great way to expand your writing talent, especially if you can find someone who shares your ideas and is happy to write long, detailed posts with you.

Seersha Heart:  Esmiel the blogger is a bit of a provocateur.  Tell us, is Esmiel Posthorn evil, a tease or none of the above?

EsmielPosthorn:  I'd like to think he's not evil, but he does sometimes have a slight mean streak. Definitely a tease; I can't count the number of times I have done something just to get a response from someone. I'm good at learning what people like and how to push their buttons, and I do it whether I intend for it to go anywhere or not.

Seersha Heart: You wrote your saucy piece about emoting in August 2007.  Do you recall something that happened in your life that sparked your creativity and desire to share your emoting?

EsmielPosthorn: 
I can’t remember much from back then - my heady student days. My creativity and need to express myself always fluctuates, day to day, year to year; I'm in a bit of a rut at the moment but I know I'll climb out of it when something inspires me. I cannot recall anything specific about that time, however I must have either received some questions about RP & emotes, or met someone who was truly awful at it, that I felt the need to educate everyone..

Seersha Heart: Looks like you have a tried a bit of everything in SL…social, building, exploring…. what is your thing these days in SL?  The DJing?

EsmielPosthorn:
I DJ once a week, which is a nice anchor for my SL. The club (Starfall) has been my regular place for 9+ years and it really is my second home. At the moment I am heavily into landscaping. I have a quarter homestead that I love filling up with plants and decor. I've recently been on a tour of the Scottish Highlands IRL (I live in Edinburgh) and it's inspired me to remodel my parcel into something resembling a loch you'd find nestled in the glens somewhere.
I have a small family here now, some friends I became very attached to and adopted as children/siblings. It's amazing sharing this great space with people you know & trust.


Seersha Heart: I’ve asked you a lot of questions so far today.  Now I am going to ask you some questions I hope will be a lot of fun to answer.  First one, I am writing a book all about you, your biography, what do I title this book?

EsmielPosthorn:  I think it should be called .. "How to achieve Happiness in 12 Easy Years"

Seersha Heart: Priceless!  You are given the task to explain SL to a 5-year-old child.  What do you say?

EsmielPosthorn:   It's a big online world of people to meet and stuff to do! You can chat to other people from all over the globe and make friends with them; you can play games and even make your own; you can build castles and mountains and make your own little paradise.

But it is NOT FOR KIDS!!

Seersha Heart: FantasticEsmiel….let’s talk to the dark side of Esmiel….What would you choose as the perfect murder weapon?  Why?

EsmielPosthorn:  Perfect as in .. most fun, or easiest to get away with? For the former, surely something like a tank. Just have a laugh, maybe take the whole street out while you're at it.
As for the latter.. probably venom or something. Just steal a cobra from your local pet store and chuck it in their bed. You'll be in Mexico sipping tequilas before they've even found a snake missing.


Seersha Heart: Leave it to you to parse your murder weapon selections.  <<laughs>>  I’m going to ask around about you now.  I ask your pet to describe you.  What does he tell me about you?

EsmielPosthorn: He would say “He's pretty lazy and we don't go walkies as often as I'd like. He hates when I bark loudly, but he loves when I go for cuddles or some lap time. He is always happy to see me and always sneaks me extra treats.”

Seersha Heart: [/me laughs] If you could introduce any celebrity to SL, bring them in as a newb who would you pick?  Why?  What would you teach them about sl?

EsmielPosthorn:  I'd love to see what someone like Adam Savage from Mythbusters would do with the scripting and building possibilities here. That'd be great fun to see.

Seersha Heart:Reflecting to the murder weapon question, let’s assume you are scheduled to be executed.  What is your last meal?

EsmielPosthor:  I'll have a sushi platter, with lots of avocado and tempura shrimp rolls. Next it'll be a wagyu beef burger with a poached egg, onion rings and cheddar cheese, sweet potato fries on the side.
Dessert is a pile of donuts - fresh whipped cream, jelly, fresh fruit, glaze, sprinkles, the lot - with sauces for dipping and drizzling.

Seersha Heart: [marvels that Esmiel didn’t even pause to think about answering about his last meal]; I was thinking, what if you were the top boss at a large company.  What one item do you ban?  What one item do you make compulsory?

EsmielPosthorn:  I'm going to ban printers, because they suck and never work. We're going to have properly paperless offices and everyone will have little tablets and iPad things instead, it'll be great.
As for compulsory - how about mandatory cocktail party Friday afternoons?

Seersha Heart: I have had such fun talking to you today Esmiel!  Let’s wrap up Hollywood style.  Can you describe yourself using movie titles?

EsmielPosthorn:           ………………..Interstellar…..Die Hard…..Catch Me If You Can….






Catch Esmiel Fridays at Starfall
DJ Fridays 2 pm slt

Esmiel’s thoughts on Emoting in 2007:



-Seersha Heart [saoirseheart resident]

Photos by Karmaghna Ulrik& Esmiel Posthorn

Saturday, July 21, 2018

GeekSpeak – book and link exchange party! Join us on Saturday July 21st at 12pm SLT




Which science books, science websites or science youtube channels are your favourites?  And why?  This week we will be talking about the best science spots on the net or in the library.  

What do you like best?  Are there some books or websites you like but don’t understand?  Maybe you can find help at GeekSpeak.  Or maybe there are some science subjects that you think should be written about.  Maybe someone at GeekSpeak will write about them.

Come and tell us about your experiences with science books or websites.  Share your favourites with others and find a few you have never heard about.

IM Vulcan Viper if you have ideas for new subjects.

http://maps.secondlife.com/secondlife/Danmu/143/127/51

Friday, July 20, 2018

The Summer Full Perm Fair July 20th - August 12th


This fair features top creators of full permissions fashions, furniture, templates, textures, building components, sounds,animations and  poses.This is the place to SHOP COMPARE $AVE for your business or your new second life business EVERYTHING can be re-sold or used in your creations for re-selling.New releases, fair exclusives at BIG discounts. FREE Full Perm Gifts JOIN The Full perm group at the entrance or copy paste link below into local chat.
 < secondlife:///app/group/9b6214fe-0dec-b9b2-ab13-c95b8f398c4b/about  >and also on Facebook at 

Inside the SL Sex Slave Trade Pen Dragon Reporting...



Slave. The word itself conjures all sorts of negative images and ideas. We are taught from an early age that slavery is corrupt and wrong, that it is an evil practice. Honestly, for the most part, these things are true. However, there is a form of consensual slavery that defies these conventions. A slavery where no one is trafficked, no one is forced and those involved enjoy the whole process. This is the world of the sex slave trade in Second Life.



In this world men and women both volunteer to be placed up for auction in hopes of being sold and possible finding a Dominant or Master with whom they can find a long term relationship. In most conventions this would appear to be nothing more than a dating service, however; because this is the world of BDSM, there is much more to the equation. The individuals who place themselves up for auction are primarily submissives, this differs from a traditional dating service where anyone can, and does, offer themselves up for a date. All submissives have a list of limits, things they will and will not do, that a Dom or Master must follow. This makes finding the right match far more intricate and often times a negotiation process will follow. The negotiation process allows the Dom or Master to discuss the submissive’s limits and determine which are soft limits, meaning they can be changes or even ignored, or if they are hard limits, meaning they can never be ignored or changed. This whole process can be very involved and is something that is not present in a typical dating ritual.

The purpose and function of a slave auction is twofold, firstly it allows a Dom or Master to easily review the limits put forth by the submissive, as well as briefly learn about their personality through an application they fill out that is provided by the auction site. Secondly, the submissive makes some money, as he or she keeps a portion of the proceeds of the auction. The application filled out by the submissive is usually very detailed and included information about what times they are available and what they are looking for in a Dom or Master. Another important detail in the application is the experience of the submissive, which tells her prospective buyer how much training she may need. Some auction houses, such as PoD, even offer some training.
The training of a submissive is an important factor in a D/s, Dominant and submissive, or M/s, Master and slave, relationship. How each submissive is trained will usually vary with each relationship because the specific training is tailored to the relationship. However, basic training, including things like BDSM terms, protocols and manners are something every submissive should know.

The process of the slave auction is a relatively simple one, best described by Joshuua Barenhaut, owner of PoD auction house. “Girl comes in and fills out an application it contains info about what they are after and about them. Once they are up on the board, they get chances to speak to potential buyers. Buyers come in and if they see a girl they like they can place a bid, it is like an ebay auction in that sense. whomever wins the slave/sub does a one week contract with the buyer. if they wish to go longer, then they can. In fact we encourage that we want the girls to find a match not just make a buck. We have had matches stay together a very long time, we have matches that were made 5 years ago that are still active today.”



The reasons for offer oneself up for auction are varied. One auctionee was a babygirl looking for a Daddy. “Most of the other avenues of meeting Daddys are gone these days. It seems the only places men who call themselves Daddys hang out are at pervy places and they just want.. well .. sex.. I guess coming here I was/am hoping to find a high class Daddy who know that it is not all about sex to be Daddy.. much like it's not all about sex to be a MAster/Dom.”  Aɴɢᴇʟ Lʏɴɴ, a young woman up for auction told me.
Marz Barenhaut, slave to the owner Joshuua, had another rason, saying “Well, I have always been a bit submissive my entire life but I didn't know what it was until I got onto SL and I was introduced to it. It was like gears clicking into place for me and suddenly everything made sense. That was many moons ago though and I have evolved and changed a lot.  I got into auctions before PoD was even started. To be honest I can't remember why I went to the one I did but I did. I was there for a long time. My First master from here I met in person and to this day I still speak with him although he is no longer my Dom. Shortly after that place closed and I found myself aimless. The various other auction houses had little rules or integrity so I sorta kept aimless until I found PoD. Master Josh took me in and I have been a part of their family for years now.”

Despite what one would think, the women I spoke to didn’t feel demeaned by being a slave or offer up for auction. With Marz saying “I have learned a lot in the years that I have been in the lifestyle. I started out as a slave and realized that wasn't for me, I then went to being a pet then to a submissive. Nowadays I associate myself more as a Babygirl with slave like tendencies. Though to answer your question, no never. Being a slave/sub/Babygirl is far more empowering than it is ever demeaning. You are serving the person you chose to submit to how can that be demeaning? Although there are girls who like that feeling.”



PoD is one of, if not the, largest auction houses in Second Life. It opened in December of 2012 and, outside of a short hiatus in 2015, has been open ever since. It was opened because of an incident at another auction where the slave did not fulfill her contract. Because of this Joshuua decided he wanted a better experience for the buyer and strives to provide that at PoD.  It also offers so much more than just the slave auctions, the sim has a dungeon, maze, surfing and much more, which are all listed on their website, as well as testimonials of those who have had a successful auction.

While slavery, in most senses, is a bad concept from start to finish, the Sex Slave trade is Second Life is much different, offering people in the BDSM lifestyle a way to selectively choose someone they would like to be with and in many cases this connection is long lasting. Marz said it best when she said, “we are not money hungry fiends like some people like to paint us and we are not here to abuse women. We are also not a sex sim. Our goal here is to help people in the lifestyle to find their person.”

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